[Update] Changes in Company War matching system & fixed bugs and Weapon balance (1/25)

1. Fixed bugs & Weapon balance





▣ Gloves of Wrath
We enhanced hitting part of [Overwhelming Power] and increased accuracy of its last strike.

▣ Giant Bomb Launcher
We increased skill damage of [Shard Explosion] by 1.5~2 times

▣ Gloves of Shock
- Preexisting effect of [Crash Landing] used to give Douglas chance of 60% to become immune to all debuffs while using the skill. From now on, it gives Douglas Physical debuff immunity by 100%.

- We amplified destructive force of the Combo skill by 2.5 times in PvP mode so that Douglas could cancel enemies attack motion more frequently




▣ Sharpshooter's Dual Pistols

- We fix the bug which made Michelle unable to activate [Revenge Shot]
- We enhanced range of its combo skill by twice.

▣ Bringer of Pain's Rake
- We fixed the bug which made [Hook of Death] unable to pull it target properly
- Furthermore, Since skill range of [Hook of Death] increased, we redesigned its animation.

▣ Scythe of Bloodshed
- We enhanced hitting part of [Diagonal Slash] and increased accuracy of its last strike.





▣ Wild Rocket Hammer
The issue where critical was not often applied when using the skill of Wild Rocket Hammer has been fixed


2. Change in  the Matching system of Company War

- In order to promote participation in the Company War, we have changed the number of members per legion from 10 people to 5.
- From now when the War is open, the matching will proceed in a 5 vs 5 base.
  This way we expect to have more participation from the Companies who did not have enough members

- From now on when the War restarts, the legions with a high BR  will be randomly changed of position. This way, the chances of facing the same opponent again are expected to be reduced.

Comments